$70K+/mo combinedApr 23, 2025

I Spent 24 Hours With Roblox Millionaires

Cole, Ian & JakeRoblox Games

RobloxGamingPlatform Business
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The Story

Pat flew to Austin, TX to spend 24 hours with three Roblox millionaires - Cole, Ian, and Jake - who all live in the same apartment building and make millions from Roblox games and services.

Cole started playing Roblox at age 8-9 in 2013 and skipped college to go full-time at 18. He's now one of the top 50 biggest Roblox developers in the world with 1 million daily active users across his games. His main game "Hide or Die" makes $45K/month, and with consulting work for other developers, he's on track for $70K/month.

Ian is Cole's twin brother who made a game called "Bake the Baby" (later renamed "Bathe the Baby") during winter break in college. It went viral - IShowSpeed played it, generating around 100 million views. He dropped out of college after the game blew up. It now has 150K daily active users and makes $25K/month.

Jake runs Vector 3, a marketing agency for brands coming to Roblox. They've worked with Nicki Minaj and Spongebob, creating trailers and social media campaigns. They've made 450+ videos with over 100 million views. The agency does $36K/month with $10-15K in costs.

The Roblox Opportunity

Platform Stats

  • 400 million monthly active users
  • 1 in 2 kids under 16 in the US play Roblox every day
  • Kids spend 2x more time on Roblox than TikTok
  • Half the time kids are on TikTok, they're finding their next Roblox game
  • Mr. Beast is now making games on Roblox - a sign of where things are going

Why It's Growing

  • New demographics being unlocked (e.g., "Dress to Impress" brought in older girls - over 1 million concurrent players, 1 billion+ plays)
  • Kids growing up on Roblox continue playing as they age
  • Platform keeps expanding to cover all demographics

Cole's Game: Hide or Die

Business Model

  • Top 100 game on Roblox
  • ~1 million daily active users
  • $45K/month from in-game purchases
  • 50/50 split with programmer/business partner
  • ~$5K/month on contractors (modelers, graphics)

The Failure Before Success

  • Spent $300K and 3 years on a game that failed
  • Tried to remake all the best games into one "grand thing"
  • Watched his brother Ian make Bake the Baby in a winter break and succeed
  • Lesson learned: "Test first, then build. Don't build then test."
  • Made Hide or Die in 2 weeks with lower expectations - it took off

The Formula for Roblox Success

Three Pillars

  • Clickable - Is the game title/concept dramatic or unique enough to click?
  • "Bake the Baby" was crazy enough to go viral
  • "Hide or Die" is dramatic and attention-grabbing
  • Social - Can you play with friends?
  • Roblox is all about playing with friends
  • Games playable with or against friends perform better
  • Replayable - Is there curiosity to come back?
  • Build progression systems (level 10 → level 100 to unlock content)
  • Create curiosity about what's behind the next door
  • Same psychology as YouTube videos

Ian's Game: Bathe the Baby

Business Model

  • 150K daily active users (top 200 game)
  • $25K/month revenue
  • Average revenue per paying user: ~$1.50 (very high)
  • Revenue from daily shops (skins like pigeon, cow) and coins for abilities
  • 50/50 split with business partner
  • ~$5K/month in brand deals

Jake's Agency: Vector 3

Business Model

  • Marketing agency for brands entering Roblox
  • Creates trailers, social media campaigns, video content
  • $36K/month revenue
  • $10-15K/month in costs (2 full-time employees + contractors)
  • 95% of clients come from LinkedIn

How He Built It

  • Started playing Roblox in 2011 (14 years ago)
  • Bounced between interests: graphic design, working in Roblox cafes, programming
  • Made montage edits in middle school - discovered love for video production
  • The editors from those middle school days now work at his company

Client Acquisition Strategy

  • Built LinkedIn presence with educational content and portfolio
  • No cold outreach or cold calls
  • Uses paid consulting calls as lead generation
  • "I'm getting paid for the lead" - consulting converts to execution contracts

Operations

  • Runs remotely via Discord
  • 45-step templated project plan for each trailer
  • Every step has an SOP with recorded video instructions

Day in the Life

Work Philosophy

  • "You're either working or you're resting - there's no in between"
  • Work 4-5 hours of focused deep work
  • No phones during work time
  • Sit outside at sunset with no phones, just hanging out
  • Creating space for thoughts makes you a 10x better entrepreneur

Finding Your People

  • Cole and Jake met online, scheduled weekly Google Calendar calls just to talk
  • "It takes awkwardness" - embrace scheduling conversations
  • Set clear boundaries: friends vs. business relationships
  • "These are my people that I would do anything for and vice versa"

Key Advice

For Aspiring Roblox Developers

  • Expect it to take a few attempts to hit a game
  • Test ideas quickly before investing heavily
  • Focus on clickability, social features, and replayability

For Building Any Business

  • Take everything that interests you and put your head down
  • Get a little better than average, see if you enjoy it
  • Work as a freelancer, build expertise
  • Don't think about building a business - just do the thing
  • "I bounced around between a hundred different skills. The difference was that because I did them all, I know what I like and how to be good at it."

Resources